1. Home
  2. Services
  3. Mobile Apps
  4. iOS Apps
iOS app development

iOS app development company for native Swift apps on iPhone and iPad

ScalaCode builds native iPhone and iPad apps in Swift and SwiftUI, and plans each release around App Store review. If your app would do as well on Flutter or React Native, we tell you in discovery.

Clutch top developers awardGoodFirms reviews badge

1,300+ clients in 45+ countries
Clutch 4.8/5 from 33 verified reviews

A hand holding an iPhone showing its home screen of apps

Trusted by teams at

NikeVolkswagenSonyMcDonald'sDomino'sAirtelBudweiser
The short answer

What iOS app development includes

Writing the Swift code is one part. Review, privacy rules and the yearly iOS release decide whether the app stays live.

What is iOS app development?
iOS app development is the design, engineering and release of apps for iPhone and iPad, usually written natively in Swift with SwiftUI or UIKit in Xcode. It covers the app itself, its backend and APIs, App Store Connect submission and review, and the updates each new iOS version requires.

Related: mobile app development, cross-platform app development and MVP development.

What we build

iPhone and iPad app development we do

Native Swift work for the apps that need it, from a first release to a codebase you have run for years.

Book an iOS app strategy call

iPhone apps in Swift

Consumer and business apps in Swift and SwiftUI, with UIKit for screens that need finer control over layout and animation.

SwiftSwiftUI

iPad apps

Layouts that use the larger screen, with keyboard support and multitasking, for teams in the field, on the shop floor or in clinics.

Camera, AR and device features

ARKit, advanced camera work and background processing. These are the cases where native Swift pays for itself.

ARKitAVFoundation

Widgets and Apple Watch apps

We build WidgetKit home screen widgets and WatchKit apps that share data with the iPhone app.

WidgetKitWatchKit

Payments and subscriptions

Apple Pay, Stripe and in-app purchases, with each paid feature mapped to the App Store payment rules before it is built.

Existing app takeovers

We take over Swift and Objective-C codebases after a technical audit and run a stabilisation sprint before any new features.

Hire iOS developers instead
Choosing an approach

Native Swift or cross-platform: when Swift app development pays off

Most business apps run well on Flutter or React Native. Native Swift earns its higher cost when the app lives on device hardware or must feel exactly like iOS.

Native SwiftFlutter or React Native
Best forAdvanced camera, AR, heavy background work, widgets and Apple Watch, apps that must follow iOS design closelyContent, marketplace, booking and form-heavy apps that need iOS and Android together
New iOS featuresAvailable on the day Apple releases themThrough plugins and native modules, after a delay
AndroidA separate Kotlin app if you need oneIncluded from the same codebase
Where it falls shortAndroid doubles the work, with two codebases to maintainGraphics-heavy and deep platform work need native code anyway

If both stores matter from launch, see cross-platform app development.

App Store review

Why iOS apps fail App Store review, and how we plan for it

Most rejections come from a short list of App Review Guidelines. We build against that list from the first sprint.

Crashes and unfinished screens

Reviewers reject builds that crash, show placeholder content or link to features that do not work yet. Every build runs through TestFlight and staging before submission, with crash reporting already live.

No way for the reviewer to sign in

Apps behind a login get rejected when the reviewer has no working account. We send a review account and review notes with every submission.

Digital goods sold outside in-app purchase

Subscriptions and digital content sold inside the app generally have to use Apple's in-app purchase. Each paid feature is mapped to in-app purchase, Apple Pay or Stripe during discovery.

Missing account deletion and privacy details

Apps that let users create an account must let them delete it in the app, and every app needs accurate privacy details. Account deletion, the app privacy details and the privacy manifest are on our launch checklist.

iOS app rejected, or crashing since the last iOS update?

Send the rejection note or the crash report. A technical audit comes first, then a stabilisation sprint before new features.

Book an iOS app strategy call
TipStars app screens for discovering and tipping artists
Case study · Native iOS and Android app

TipStars: a native Swift and Kotlin app where fans tip artists

Built for founder James Ellis. The iOS app is written in Swift and the Android app in Kotlin, both on one Laravel backend hosted on AWS. Fans tip by card or bank account in multiple currencies, tips, likes and follows update live, and artists promote their events in the app.

iOS + Android

native apps on one Laravel backend

SwiftKotlinLaravelAWS
Read the TipStars case study
The ScalaCode team: a large group outside the office, the team at a tech expo, the engineering floor and a planning meeting
How we work

How we build an iOS app, from discovery to App Store release

A TestFlight build on your own iPhone at the end of every two-week sprint.

  1. 01

    Discovery

    A free discovery sprint covers users, devices, the oldest iOS version to support and the features that decide between native and cross-platform.

    1 to 2 weeks
  2. 02

    Design for iOS

    We design screens to Apple's Human Interface Guidelines, with Dynamic Type and dark mode, and set them up as a SwiftUI component library.

    Week 1 to 2
  3. 03

    Sprints with TestFlight builds

    Automated tests run on every change, code review happens in your GitHub or GitLab, and every release goes through staging.

    Ongoing
  4. 04

    App Store submission

    We handle App Store Connect setup, screenshots, privacy details, review notes and answers to any reviewer questions. The Android build follows the same plan through our Android app development team.

    Per release
  5. 05

    Yearly iOS updates

    Apple ships a major iOS version every autumn. We test the app against the betas and fix issues before the public release, with crash monitoring in Sentry or Crashlytics.

    After launch
Tech stack

The iOS stack we work in

Language and UI
SwiftSwiftUIUIKitObjective-C
Apple frameworks
CombineCore DataARKitWidgetKitWatchKit
Backend
Node.jsPythonLaravelFirebase
Payments
Apple PayIn-app purchasesStripe
Observability
SentryFirebase CrashlyticsMixpanel
Build and release
XcodeTestFlightFastlaneGitHub ActionsApp Store Connect
ScalaCode engineers at their desks on the Noida engineering floor
Since 2012

14 years of shipping apps through App Store review

500+

projects shipped since 2012

1,300+

clients across 45+ countries

50+

AI systems running in production

4.8/5

on Clutch, from 33 verified reviews

Client reviews

Rated 4.8/5 by the clients we build apps for

Verified reviews from Clutch and GoodFirms, and clients on camera.

Clutch4.8
★★★★★

33 verified reviews on Clutch

Tom from HealthMonitorNetwork in his video review
YouTube video reviewTomHealthMonitorNetwork
Clutch review★★★★★
“They gave us clear timelines and met them.”
Robert L. TriefusCEO, Stone IslandMobile shopping app for a fashion company
Clutch review★★★★★
“The iOS and Android apps exceeded the expectations of the internal team.”
Carolyn DareDirector, Empowered AchieveriOS and Android apps
Clutch review★★★★★
“The team helped me developed an app for IOS and Android and were always on point to address my requests.”
Simon KelyanskiAEiOS and Android app
Trustpilot review★★★★★
“The team was easy to communicate with, kept us updated, and delivered an app that looks modern and works smoothly on both iOS and Android.”
Pascal YammineMobile app
GoodFirms review★★★★★
“They built a high-performance, AI-powered platform that transformed video engagement for learning.”
Andrei LaperieFounder, Kwizie.aiAI video learning platform (web development)
YouTube video review★★★★★
“They led the team to develop the app I was looking for.”
RuairiRally SportsLive stream app on AWS
YouTube video review★★★★★
“The company is very responsive and always take the extra mile to help you out.”
ManuelCEO, 4SaleMarketplace application
Questions buyers ask

iOS app development FAQs

Ask anything not covered here on the call.

How much does iOS app development cost?

A first iOS release with one core workflow starts from $9,999 and takes 6 to 8 weeks. Larger apps are quoted after a free discovery sprint. Dedicated iOS developers start from $1,799 a month, full-time.

How long does it take to build an iOS app?

A first release with one core workflow takes 6 to 8 weeks, scoped like an MVP. Larger apps get a written schedule after the discovery sprint, and our engineers use AI coding agents to ship them faster.

Should we build a native iOS app or use Flutter or React Native?

Build native in Swift when the app depends on advanced camera work, AR, heavy background processing, widgets or Apple Watch. If you need iOS and Android together for a content, marketplace or booking app, Flutter or React Native costs less for the same scope. We recommend one in discovery.

Do you build in SwiftUI or UIKit?

New screens are built in SwiftUI. We use UIKit where a screen needs finer control, and in existing apps that are already written in it. Both live in the same app without trouble.

Do you handle App Store submission and rejections?

Yes. We set up App Store Connect, prepare screenshots, privacy details and review notes, and answer reviewer questions. If a build is rejected, we fix the cited guideline and resubmit.

Can you take over our existing iOS app, including Objective-C code?

Yes, after a technical audit of the code, the build setup and open crash reports. Most takeovers start with a four-week stabilisation sprint. Objective-C code can stay in place and be replaced with Swift screen by screen as features change.

Do we need an Android app at launch too?

Not always. If your users are mostly on iPhone, launching on iOS first keeps the first release smaller, and the Android app follows once usage proves the product. If both stores matter on day one, a cross-platform app is usually the better plan.

How do you handle new iOS versions each year?

We test the app against each iOS beta and fix issues before the public release. SDKs, privacy requirements and the minimum supported iOS version are reviewed at the same time.

Who owns the code and the App Store account?

You own the source code and IP under the agreement signed at discovery. We recommend publishing under your own Apple Developer account, so the app listing, reviews and revenue stay with you.

Their approach, dedication and project execution played a critical role in TipStars' success.
James EllisFounder, TipStars
Free 30-minute strategy call

Get a plan for your iPhone app in 30 minutes

  • A free 30-minute call with the ScalaCode team
  • Whether your app needs native Swift or suits cross-platform
  • What it costs and how long it takes to reach the App Store

Book your iOS app strategy call

Takes 20 seconds