ScalaCode collaborated with a client to deliver an innovative platform integrating VR environments with real-time streaming and interactive features. Over two comprehensive phases, the project transitioned from a technical assessment and proof-of-concept (POC) setup to the development of advanced functionalities. This solution enables seamless integration of green screen technology, two-way communication, and interactive VR features for an immersive user experience.
Establish green screen streaming to VR headsets via WebRTC.
Enable camera streaming from a Raspberry Pi for live display and processing.
Develop two-way audio and video communication capabilities.
Create APIs for data upload and rendering within VR environments.
Update the platform with the latest Meta SDK.
Implement real-time interactivity within VR environments based on web user inputs.
Rendered green screen feeds in Unity and streamed them via WebRTC to VR headsets. Tested green screen project configuration and WebRTC server logic.
Configured Raspberry Pi to stream live camera data to a WebRTC server. Merged green screen and camera streams for unied output to VR.
Developed single-channel and multi-channel options for audio-video communication. Conducted R&D to optimize quality and incorporated Meta SDK for enhanced performance.
Designed APIs for uploading data from the web and storing it securely in the cloud. Enabled rendering of uploaded data in VR for user interaction.
Integrated the latest Meta SDK and xed bugs to ensure compatibility with new features.
Captured user input from web-streamed video and transmitted it in real-time to VR. Developed a 3D pointer system that mapped 2D user actions to VR’s 3D space.
Unity, WebRTC, Node.js
Raspberry Pi
Meta SDK, WebRTC
Secure cloud storage, custom APIs
Real-time data transmission, interactive rendering
WebRTC
Node.js
Achieving seamless integration of green screen environments with real-time streaming to VR.
Optimizing performance for large-scale video and audio communication over multiple channels.
Managing the transition from 2D user inputs to interactive 3D VR spaces.
Ensuring compatibility with the latest Meta SDK for enhanced functionality.
Maintaining video quality and consistency across diverse devices.
Real-time green screen integration with WebRTC streaming.
Raspberry Pi-based live camera streaming.
Two-way audio-video communication through single or separate channels.
APIs for seamless data upload and rendering in VR.
Interactive VR pointer system for enhanced user engagement.
Fully compatible with the latest Meta SDK for optimal performance.